PNG  IHDR;IDATxܻn0K )(pA 7LeG{ §㻢|ذaÆ 6lذaÆ 6lذaÆ 6lom$^yذag5bÆ 6lذaÆ 6lذa{ 6lذaÆ `}HFkm,mӪôô! x|'ܢ˟;E:9&ᶒ}{v]n&6 h_tڠ͵-ҫZ;Z$.Pkž)!o>}leQfJTu іچ\X=8Rن4`Vwl>nG^is"ms$ui?wbs[m6K4O.4%/bC%t Mז -lG6mrz2s%9s@-k9=)kB5\+͂Zsٲ Rn~GRC wIcIn7jJhۛNCS|j08yiHKֶۛkɈ+;SzL/F*\Ԕ#"5m2[S=gnaPeғL lذaÆ 6l^ḵaÆ 6lذaÆ 6lذa; _ذaÆ 6lذaÆ 6lذaÆ RIENDB` # # Bindings for ttk::panedwindow widget. # namespace eval ttk::panedwindow { variable State array set State { pressed 0 pressX - pressY - sash - sashPos - } } ## Bindings: # bind TPanedwindow { ttk::panedwindow::Press %W %x %y } bind TPanedwindow { ttk::panedwindow::Drag %W %x %y } bind TPanedwindow { ttk::panedwindow::Release %W %x %y } bind TPanedwindow { ttk::panedwindow::SetCursor %W %x %y } bind TPanedwindow { ttk::panedwindow::SetCursor %W %x %y } bind TPanedwindow { ttk::panedwindow::ResetCursor %W } # See <> bind TPanedwindow <> { ttk::panedwindow::ResetCursor %W } ## Sash movement: # proc ttk::panedwindow::Press {w x y} { variable State set sash [$w identify $x $y] if {$sash eq ""} { set State(pressed) 0 return } set State(pressed) 1 set State(pressX) $x set State(pressY) $y set State(sash) $sash set State(sashPos) [$w sashpos $sash] } proc ttk::panedwindow::Drag {w x y} { variable State if {!$State(pressed)} { return } switch -- [$w cget -orient] { horizontal { set delta [expr {$x - $State(pressX)}] } vertical { set delta [expr {$y - $State(pressY)}] } } $w sashpos $State(sash) [expr {$State(sashPos) + $delta}] } proc ttk::panedwindow::Release {w x y} { variable State set State(pressed) 0 SetCursor $w $x $y } ## Cursor management: # proc ttk::panedwindow::ResetCursor {w} { variable State if {!$State(pressed)} { ttk::setCursor $w {} } } proc ttk::panedwindow::SetCursor {w x y} { set cursor "" if {[llength [$w identify $x $y]]} { # Assume we're over a sash. switch -- [$w cget -orient] { horizontal { set cursor hresize } vertical { set cursor vresize } } } ttk::setCursor $w $cursor } #*EOF*