PNG
IHDR ; IDATxܻn0K
)(pA7LeG{ §㻢|ذaÆ
6lذaÆ
6lذaÆ
6lom$^yذag5 bÆ
6lذaÆ
6lذa{
6lذaÆ
`}HFkm,mӪôô!x|'ܢ˟;E:9&ᶒ}{v]n&6
h_tڠ͵-ҫZ;Z$.Pkž)!o>}leQfJTu іچ\X=8Rن4`Vwl>nG^is"ms$ui?wbs[m6K4O.4%/bC%tMז -lG6mrz2s%9s@-k9=)kB5\+͂ZsٲRn~GRCwIcIn7jJhۛNCS|j08yiHKֶۛkɈ+;SzL /F*\Ԕ#"5m2[S=gnaPeғL
lذaÆ
6l^ḵaÆ
6lذaÆ
6lذa;
_ذaÆ
6lذaÆ
6lذaÆ
R IENDB`
Server Name
| Players
| Map
| Mission
|
|
$SERVERNAME
| $PLAYERS/$MAXPLAYERS
| $MAP
| $(RULE:mission)
|
|
|
Game Mode
| Mission Type
| Dedicated Server
| Ip Addr
|
|
$(RULE:gamemode)
| $(RULE:missiontype)
| $(RULE:dedicated)
| $IPADDR:$PORT
|
|
|
Status
| Time Limit
| Time Played
| Remaining Time
|
|
$(RULE:status)
| $(RULE:gametime)
| $(RULE:timeplayed)
| $(RULE:remainingtime)
|
|
|
Version
| Spawn Type
| Spawn Count
| Restrictions
|
|
$(RULE:version)
| $(RULE:spawntype)
| $(RULE:spawncount)
| $(RULE:restrict)
|
|
|
Password
| Threat Indicator
| Patch Level
| Observing
|
|
$(RULE:password)
| $(RULE:ti)
| $(RULE:patch)
| $(RULE:allowobservers)
|
|
|
Start Timer
| Start Time Value
| Time untill Start
| Debrief Time
|
|
$(RULE:usestarttime)
| $(RULE:starttimeset)
| $(RULE:startwait)
| $(RULE:debrieftime)
|
|
|
Respawn Minimum
| Respawn Maximum
| Respawn Safe
| IFF Mode
|
|
$(RULE:respawnmin)
| $(RULE:respawnmax)
| $(RULE:respawnsafe)
| $(RULE:iff)
|
|
|
MOTD
|
|
$(RULE:motd)
|
|
Mods
|
|
$GAME
|
|
|
$(IF:PLAYERS)$(IF:FLAG(-P))
Player Name |
Team |
Health |
|
$PLAYERTEMPLATE
$ENDIF$ENDIF