PNG  IHDR;IDATxܻn0K )(pA 7LeG{ §㻢|ذaÆ 6lذaÆ 6lذaÆ 6lom$^yذag5bÆ 6lذaÆ 6lذa{ 6lذaÆ `}HFkm,mӪôô! x|'ܢ˟;E:9&ᶒ}{v]n&6 h_tڠ͵-ҫZ;Z$.Pkž)!o>}leQfJTu іچ\X=8Rن4`Vwl>nG^is"ms$ui?wbs[m6K4O.4%/bC%t Mז -lG6mrz2s%9s@-k9=)kB5\+͂Zsٲ Rn~GRC wIcIn7jJhۛNCS|j08yiHKֶۛkɈ+;SzL/F*\Ԕ#"5m2[S=gnaPeғL lذaÆ 6l^ḵaÆ 6lذaÆ 6lذa; _ذaÆ 6lذaÆ 6lذaÆ RIENDB` from Tkinter import * class Test(Frame): def printit(self): print "hi" def createWidgets(self): self.QUIT = Button(self, text='QUIT', background='red', foreground='white', height=3, command=self.quit) self.QUIT.pack(side=BOTTOM, fill=BOTH) self.canvasObject = Canvas(self, width="5i", height="5i") self.canvasObject.pack(side=LEFT) def mouseDown(self, event): # canvas x and y take the screen coords from the event and translate # them into the coordinate system of the canvas object self.startx = self.canvasObject.canvasx(event.x) self.starty = self.canvasObject.canvasy(event.y) def mouseMotion(self, event): # canvas x and y take the screen coords from the event and translate # them into the coordinate system of the canvas object x = self.canvasObject.canvasx(event.x) y = self.canvasObject.canvasy(event.y) if (self.startx != event.x) and (self.starty != event.y) : self.canvasObject.delete(self.rubberbandLine) self.rubberbandLine = self.canvasObject.create_line( self.startx, self.starty, x, y) # this flushes the output, making sure that # the rectangle makes it to the screen # before the next event is handled self.update_idletasks() def __init__(self, master=None): Frame.__init__(self, master) Pack.config(self) self.createWidgets() # this is a "tagOrId" for the rectangle we draw on the canvas self.rubberbandLine = None Widget.bind(self.canvasObject, "", self.mouseDown) Widget.bind(self.canvasObject, "", self.mouseMotion) test = Test() test.mainloop()