PNG  IHDR;IDATxܻn0K )(pA 7LeG{ §㻢|ذaÆ 6lذaÆ 6lذaÆ 6lom$^yذag5bÆ 6lذaÆ 6lذa{ 6lذaÆ `}HFkm,mӪôô! x|'ܢ˟;E:9&ᶒ}{v]n&6 h_tڠ͵-ҫZ;Z$.Pkž)!o>}leQfJTu іچ\X=8Rن4`Vwl>nG^is"ms$ui?wbs[m6K4O.4%/bC%t Mז -lG6mrz2s%9s@-k9=)kB5\+͂Zsٲ Rn~GRC wIcIn7jJhۛNCS|j08yiHKֶۛkɈ+;SzL/F*\Ԕ#"5m2[S=gnaPeғL lذaÆ 6l^ḵaÆ 6lذaÆ 6lذa; _ذaÆ 6lذaÆ 6lذaÆ RIENDB` 'use strict'; const kDone = Symbol('kDone'); const kRun = Symbol('kRun'); /** * A very simple job queue with adjustable concurrency. Adapted from * https://github.com/STRML/async-limiter */ class Limiter { /** * Creates a new `Limiter`. * * @param {Number} [concurrency=Infinity] The maximum number of jobs allowed * to run concurrently */ constructor(concurrency) { this[kDone] = () => { this.pending--; this[kRun](); }; this.concurrency = concurrency || Infinity; this.jobs = []; this.pending = 0; } /** * Adds a job to the queue. * * @param {Function} job The job to run * @public */ add(job) { this.jobs.push(job); this[kRun](); } /** * Removes a job from the queue and runs it if possible. * * @private */ [kRun]() { if (this.pending === this.concurrency) return; if (this.jobs.length) { const job = this.jobs.shift(); this.pending++; job(this[kDone]); } } } module.exports = Limiter;