PNG  IHDR;IDATxܻn0K )(pA 7LeG{ §㻢|ذaÆ 6lذaÆ 6lذaÆ 6lom$^yذag5bÆ 6lذaÆ 6lذa{ 6lذaÆ `}HFkm,mӪôô! x|'ܢ˟;E:9&ᶒ}{v]n&6 h_tڠ͵-ҫZ;Z$.Pkž)!o>}leQfJTu іچ\X=8Rن4`Vwl>nG^is"ms$ui?wbs[m6K4O.4%/bC%t Mז -lG6mrz2s%9s@-k9=)kB5\+͂Zsٲ Rn~GRC wIcIn7jJhۛNCS|j08yiHKֶۛkɈ+;SzL/F*\Ԕ#"5m2[S=gnaPeғL lذaÆ 6l^ḵaÆ 6lذaÆ 6lذa; _ذaÆ 6lذaÆ 6lذaÆ RIENDB` var Buffer = require('buffer').Buffer module.exports = function (buf) { // If the buffer is backed by a Uint8Array, a faster version will work if (buf instanceof Uint8Array) { // If the buffer isn't a subarray, return the underlying ArrayBuffer if (buf.byteOffset === 0 && buf.byteLength === buf.buffer.byteLength) { return buf.buffer } else if (typeof buf.buffer.slice === 'function') { // Otherwise we need to get a proper copy return buf.buffer.slice(buf.byteOffset, buf.byteOffset + buf.byteLength) } } if (Buffer.isBuffer(buf)) { // This is the slow version that will work with any Buffer // implementation (even in old browsers) var arrayCopy = new Uint8Array(buf.length) var len = buf.length for (var i = 0; i < len; i++) { arrayCopy[i] = buf[i] } return arrayCopy.buffer } else { throw new Error('Argument must be a Buffer') } }